Thievery UT Server Browser

Play a sound if any server gets populated with at least player(s).
Play message beep when new message arrives.
Teamspeak 3 server by Frank
Address: ts27.gameservers.com:9231 Password: 123
Shoutbox 0
WTaFa:
1/8/2017 7:47:39 PM
go
WTaFa:
1/8/2017 7:48:25 PM
no pass(
Getty:
1/8/2017 7:55:23 PM
meh crash. maybe later
eferha:
1/20/2017 8:11:35 PM
OMG people on!
Industrialism:
1/21/2017 11:39:14 AM
Yep, twas good...
Industrialism:
1/21/2017 11:39:26 AM
Maybe again this weekend....
Trap:
1/21/2017 9:02:46 PM
" Removed chimney smoke (suspected it was dropping perfromance)" - unlikely.
Industrialism:
1/22/2017 10:42:15 AM
-Detects sarcasm regarding the sprite- LOL! The map needs to be overhauled, skels style in a cavern with the exit bridge as the only thing retained, its too complex for the engine and the brush work here and there, could of been more efficient.
Industrialism:
1/22/2017 10:43:50 AM
The main building was ok, to be honest though it was as I said to Brody, an idea that never stopped morphing and changing for a dead game in most respects that really should of been used to kick start a new TuT.
Trap:
1/28/2017 4:31:26 PM
@Indus: Firefox is pestering me that your map contains a virus. Anything wrong with the download? (that tinyupload I mean)
Industrialism:
1/28/2017 5:24:05 PM
No, its just a unr file... [LINK]
shadolink:
2/5/2017 3:52:13 PM
uh ohhhh unr remote code execution exploit
Getty:
2/5/2017 5:45:07 PM
tutz today?
Vermiis:
2/5/2017 7:18:09 PM
Industrialism:
2/6/2017 12:29:54 PM
we played last night on Necros's me and shado... pick a time
Industrialism:
2/6/2017 12:29:59 PM
for tonight
Industrialism:
2/6/2017 12:35:50 PM
If you want, or sometime in the week all the same to me
shadolink:
2/6/2017 7:55:36 PM
RIP RAINBOW SIX SIEGE TRIAL
shadolink:
2/6/2017 7:55:40 PM
SHIT WAS LIT
Getty:
2/6/2017 8:00:02 PM
i want an overwatch trial
shadolink:
2/6/2017 8:14:19 PM
if I had a second one I'd let you on that
shadolink:
2/6/2017 8:14:24 PM
its decent fun
Nekky:
2/10/2017 12:11:25 PM
unrelated; but i spewed my coffee and immediately though of circlestrafting old days [LINK]
Sly:
2/11/2017 7:52:37 AM
Can try the For Honor open beta on steam currently, it's pretty good
Getty:
2/12/2017 1:28:30 PM
gerome library in an alternate universe xd [LINK]
Haxer557:
2/12/2017 3:17:46 PM
nice
Getty:
2/17/2017 4:28:15 PM
some tut today?
Vermiis:
2/21/2017 8:30:44 AM
ohhai
Trap:
3/1/2017 10:01:55 PM
#WordsOfMord
Getty:
3/5/2017 7:47:36 AM
#tut is dead
Vermiis:
3/5/2017 7:53:51 AM
Getty:
3/5/2017 9:44:40 AM
*wink* [LINK]
Mystics:
3/10/2017 11:48:15 AM
let's hope that tut will awake
Vermiis:
3/14/2017 9:25:26 AM
maybe someday ;)
Getty:
3/14/2017 2:19:39 PM
#maybe someday [LINK]
Sly:
3/14/2017 2:24:39 PM
no idea what I'm looking at there
Getty:
3/14/2017 2:30:14 PM
just me messing with ue4
Trap:
3/22/2017 11:29:14 AM
Too bad it's dead, wouldn't mind a few 1.6 matches. Good old times when we were still young :).
Trap:
3/22/2017 11:30:01 AM
And still a shame it all went downhill while there were so many possibilities to create cool content, while people just prefered playing the same old maps over and over, and, creating like thousands of versions of each single original map...
Industrialism:
4/17/2017 1:14:12 PM
One does not just simply rebuild Grange before consaulting Chief and Getty <3
Industrialism:
4/17/2017 1:14:42 PM
s000.tinyupload.com/download.php?file_id=00181365961521889699&t=0018136596152188969914987
Trap:
4/18/2017 7:09:31 PM
/me falls on knees and prays to Cornwall.
Industrialism:
4/18/2017 8:28:49 PM
When you take on such a task you are bestowed with the responsibility of making sure you don't compromise the blueprint that we know and love, the heart and soul of Thievery. I am blocking it out looking at functionality and how subtractive mapping would be modularised into UE4 with what is now common techniques of level design, which are a world apart from the old mapping days of ThieveryUT. From there it will be forwarded to a very determined young fellow, someone who will size up and hopefully endeavour with the full force of artistic army later kick start an agreed approach to a new Thievery quietly away from prying eyes until the specification has been agreed upon, sharing every little nuance we have, of course good sir, you as are many, all invited.
shadolink:
4/29/2017 10:51:53 PM
we will rise once again
shadolink:
4/29/2017 10:52:06 PM
for it is written
Vermiis:
5/3/2017 4:45:04 PM
yes
Trap:
6/15/2017 7:21:32 PM
If it does not have sandworms, I don't play it.
Industrialism:
6/17/2017 3:05:07 PM
I played with Shado last night on Brody's
Industrialism:
6/17/2017 3:05:35 PM
First time since February for him, me personally probably something like that.
Industrialism:
6/17/2017 3:06:20 PM
If you lot want to organise a get together - just state a date (Saturday tonight, I can do tonight or tomorrow and we can retaff this classic as a group if you people wnat that?
Haxer557:
6/17/2017 5:31:05 PM
I'm up, as soon as I recover from broken fingers in my left hand
Haxer557:
6/17/2017 5:32:08 PM
It's gonna be in about 3 weeks
lexicon:
6/18/2017 5:28:56 AM
Lol, even indus is here
lexicon:
6/18/2017 5:29:18 AM
Lol, even me is here
Industrialism:
6/18/2017 3:59:15 PM
Now I haven't seen that name in a long time... Hello Lex haha! yeah TuT isn't dead, yet. Maybe see you for some some time!
lexicon:
6/18/2017 5:41:34 PM
It's so strange to see ppl coming back after like 13 ys or so. What makes these ppl come back again and again to the same fuckin place? How are you? I mean, what happened to you in the last 13 years?
Industrialism:
6/18/2017 7:46:56 PM
Great rounds Lex and Lance, good fun!
lexicon:
6/19/2017 6:28:11 PM
true dat! Thanks for the game
Industrialism:
6/24/2017 3:09:26 PM
-Around-
Vermiis:
6/24/2017 3:21:33 PM
giant wyrm came!
lexicon:
6/24/2017 4:06:02 PM
heyhey
Industrialism:
6/24/2017 4:06:25 PM
Some other tut players are on about getting together later, not sure whats going to happen yet though
lexicon:
6/24/2017 4:06:43 PM
Tell them to come here first
Industrialism:
6/24/2017 4:06:53 PM
k NP
SheriffBrawn:
6/24/2017 5:07:32 PM
Industrialism:
6/24/2017 5:07:46 PM
Hehe
Industrialism:
6/24/2017 5:07:48 PM
4*
Vermiis:
6/24/2017 5:12:10 PM
5
Industrialism:
6/24/2017 5:13:28 PM
Off to brody's in a minute then
Industrialism:
6/24/2017 5:13:31 PM
Getty:
6/24/2017 5:13:56 PM
Industrialism:
6/24/2017 5:14:52 PM
Hax broke his fingers right?
Industrialism:
6/24/2017 5:14:56 PM
dayum...
Industrialism:
6/24/2017 5:17:54 PM
two ingame
Industrialism:
6/24/2017 5:18:40 PM
3
Industrialism:
6/24/2017 5:58:42 PM
4 on now
lexicon:
6/24/2017 6:30:14 PM
guys ill be possibly back later, but not now
lexicon:
6/24/2017 6:30:16 PM
sorry
Industrialism:
6/24/2017 7:47:36 PM
Later, you were on?
Industrialism:
6/24/2017 7:47:45 PM
nvm whenever.
Industrialism:
6/24/2017 7:47:56 PM
gg's
Vermiis:
6/24/2017 7:47:59 PM
gg
WTaFa:
6/25/2017 1:39:14 PM
Stop taffing around :]]]]
Mystics:
6/25/2017 9:31:28 PM
eferha:
6/26/2017 9:13:14 PM
Hey Hax, you been stealin' from the wrong sort of people?
WTaFa:
7/1/2017 4:07:44 PM
Are you ready?.. Fight!
WTaFa:
7/1/2017 7:10:49 PM
nice games overall
Industrialism:
7/2/2017 11:19:19 AM
I missed something? *fff*
Sly:
7/3/2017 8:05:52 PM
is obj stacking allowed now? I remember it used to be frowned upon, at least
Vermiis:
7/4/2017 9:38:35 AM
would like to see you tomorrow evening
WTaFa:
7/5/2017 10:10:55 AM
when?.. where?.. wh00t?!
Vermiis:
7/5/2017 11:24:54 AM
if all with mechanic will go ok-ish I gonna play ~8pm
eferha:
7/5/2017 4:30:29 PM
oh my, people are playing
WTaFa:
7/5/2017 6:42:29 PM
True
Industrialism:
7/22/2017 4:53:18 PM
I'm playing tut at the moment, not sure how long for.
Industrialism:
7/22/2017 5:40:38 PM
Industrialism:
7/22/2017 5:40:42 PM
Finished
WTaFa:
7/23/2017 4:58:00 PM
oh
WTaFa:
7/24/2017 6:02:28 PM
comeon
WTaFa:
8/5/2017 6:04:29 PM
gogogo
Log In

Don't have account? Register it in 15 seconds. No email required.

Querying server...

Querying server...

Querying server...

Querying server...

Querying server...

Querying server...